1. Display Time

Input: System Time

Output: Text is displayed in the lower left corner showing the system time.

2. Reset

Input: Button

Output: All shapes on screen are deleted.

3. Toggle Decay

Input: Checkbox

Output: Shapes are automatically deleted when this toggle is selected.

4. Change Decay Rate

Input: Slider

Output: Changes the amount of time objects are present before being deleted.

5. Change Header

Input: Hidden RNG variable set to a specific number (variable automatically updates per frame)

Output: Changes the header to a message highlighting how the user spent too much time on the program.

StatusReleased
PlatformsHTML5
AuthorLucasBlazej
Made withUnity

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